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Post by Thorin[PM] on Jun 24, 2017 0:53:56 GMT 2
We are reworking all the base skills for all classes , please submit your suggestions here to help us perfect the skills and pk system This thread is strictly for Mage Skills discussions ONLY , other classes will get their own threads too.
Thorin[PM]
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Post by Staz on Jun 24, 2017 1:05:33 GMT 2
Pls make all aim-able skills range shorter and even as I see alot of em using scale... Kinda pain in ass when I got hit but see no enemy on my screen even though I opened booth... Ty...
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Post by Thorin[PM] on Jun 24, 2017 1:13:48 GMT 2
Pls make all aim-able skills range shorter and even as I see alot of em using scale... Kinda pain in ass when I got hit but see no enemy on my screen even though I opened booth... Ty... Please make a list or at least name some of the "aim-able" skills
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Post by Staz-kun on Jun 24, 2017 1:18:16 GMT 2
Well... That's a lot... I will do it tonight...
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Post by Ravenoob on Jun 24, 2017 20:51:30 GMT 2
Windbead. Same range with no 1-hit kill pet. It's kind of annoying when your pets are killed fast without noticed your enemy location.
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Post by justadude on Jun 25, 2017 18:50:31 GMT 2
I think all skills should be nerfed. The damage you give should be reliant on your pets. The defense on pets should work because a 1k def pet sometimes gets 2 hit while a 60k def pet gets 1 hit even though less HP, the def should matter. Make the pets matter more than buffing all skills.
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